This week I created our Website from scratch Using Ember JS, Blogger API, and hosted it on Heroku. Back in Game Workshop 1 I created a very in-depth website, so I just used that as a template to create this one. However, I did change all the documents, had to create a new heroku server, new blog, and change out a lot of the text on the website. This all took me approximately 7 hours to do, due to various bugs I ran into with Ember JS and Heroku. It has been a while since I've done web development, so I had to get back into the swing of things. But all in all, I'm very happy with the results :)
At the beginning of this week I was still working on the website and fixing a couple issues. I also changed a lot of the styling on the website so it fits with our brand better. Now it's more orange, with a warmer color palette. Later this week, in Unity I created a script that uses the Render Texture on a camera that looks at a custom UnlitRenderTexture layermask and saves a PNG of where the player is overlapping with the wall. The reason I use a layermask is so that the player doesn't see this layer, as well as making sure this second camera only renders out the player and the wall cutout. As you can see in this image, when the player is overlapping with the red walls it is purple. Where-ever it is purple will tell us what percentage of the player is overlapping with the wall cut-out. It is our plan to be able to show an image like this, along with that percentage to therapists and patients so they can see how well they did.
This week we started our next prototype. This time, implementing a VR headset with Kinect. Follow our progress on our public Trello: https://trello.com/b/L3uYmrfC/gamesforhealth
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